The Star Rail concert has brought us thrilling news: a Fate collaboration is officially on its way, featuring none other than the legendary Saber! Starting July 11th at 12:00 (server time), you can participate in the collaboration event using your Express Supply Pass to welcome this iconic character to your roster.
Here at LDShop, we’ve got the inside scoop on Saber’s leaked kit and gameplay. Buckle up, Trailblazers, because the King of Knights is poised to make a grand entrance!
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Saber: Basic Information & Design Analysis
Saber enters the fray as a 5-star Destruction character wielding the Wind Combat Type. Her design centers heavily around Break Damage, aiming to be a formidable replacement for current Break Damage dealers like Firefly. She boasts high Break Damage and the ability to deal extra damage based on the enemy’s Break Gauge length, making her versatile for both AoE and single-target scenarios.
While the exact values are still under wraps, collaboration characters generally arrive with significant power. Saber is designed to integrate the strengths of previous Break Damage dealers, offering a powerful option for those who enjoy shattering shields and delivering massive bursts of damage.
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The Power of Break: Teaming Up with Ruan Mei
Saber’s effectiveness shines brightest in Break Damage teams, and if you participated in the recent anniversary event, you’re in luck! Ruan Mei, who was given out during the event, is a perfect fit for a 2.0 Break Damage team, synergizing incredibly well with Saber’s kit. If you love seeing those big damage numbers from breaking enemies, you won’t want to miss this pairing.
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Saber’s Signature Light Cone: A Thankless Coronation
Saber’s signature Light Cone, A Thankless Coronation (5-star), looks to be a fantastic complement to her kit:
- Stats: High HP, ATK, and DEF.
- King of Knights: Increases the wearer’s CRIT DMG (up to 72% at S5) and ATK (up to 80% at S5) when using their Ultimate. This directly boosts Saber’s personal damage output, especially during her powerful Ultimate.
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Unveiling Saber’s Skill Kit: Leaked Abilities
Let’s dive into the core of Saber’s power with a look at her leaked skills:
Basic Attack: Invisible Air: Barrier of the Wind King
- Deals Wind DMG to a single enemy. Simple yet effective.
Skill: Strike Air: Hammer of the Wind King
- Deals Wind DMG to a designated enemy and adjacent targets.
- If Saber has “Core Resonance” and can fully regenerate Energy, her Skill’s DMG multiplier increases per stack, consuming all “Core Resonance” for Energy. Otherwise, she gains 2 “Core Resonance” points. This highlights a dynamic playstyle centered around managing her unique resource.
Ultimate: Excalibur
- A massive Wind DMG attack to all enemies, followed by 10 instances of Wind DMG to random enemies. This is where Saber’s AoE and random target damage truly shines.
- After using her Ultimate, her next Basic ATK transforms into “Release, the Golden Scepter,” an enhanced Basic ATK.
- Release, the Golden Scepter Basic ATK: Gains 2 “Furnace Resonance” and deals Wind DMG to all enemies. It also deals additional Wind DMG to all enemies if there are 2 or 1 enemies on the field, indicating strong multi-target and single-target scaling after her Ultimate.
Talent: Dragon Reactor Core
- Gains 1 “Core Resonance” at the start of battle.
- When any ally uses an Ultimate, Saber’s DMG increases by 60% for 2 turns and she gains 3 “Core Resonance” points.
- Consuming 1 “Core Resonance” point regenerates a fixed 8 Energy for Saber. This talent is key to her self-sufficiency and damage scaling.
Technique: Behold, the King of Knights
- Before battle, increases Saber’s ATK by 35% for 2 turns and grants 2 “Core Resonance.” A great pre-emptive buff for tougher encounters.
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Bonus Traces: Enhancing Saber’s Prowess
Saber’s Bonus Traces further refine her combat capabilities:
- Knight of the Dragon: Increases Saber’s CRIT Rate by 20%. Grants “Mana Burst” at battle start and when using Enhanced Basic ATK. If “Mana Burst” is consumed to recover a Skill Point for allies and her Energy can be fully regenerated, Saber immediately takes action. This trace boosts her critical consistency and offers valuable utility.
- Blessing of the Lake: Saber can accumulate up to 120 excess Energy. After using Ultimate, excess Energy is cleared and regenerated. At battle start, if Energy is below 60%, it regenerates to 60%. This significantly improves her Ultimate uptime and energy management.
- Crown of the Star: When using Skill, increases Saber’s CRIT DMG by 50% for 2 turns. For each “Core Resonance” gained, Saber’s CRIT DMG increases by 4% (up to 8 stacks). This trace provides massive CRIT DMG boosts, especially when actively gaining “Core Resonance.”
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Eidolons: Saber’s Full Potential Unleashed
Saber’s Eidolons (Constellations) offer substantial power spikes:
- E1: The Lost White Walls: Increases Ultimate DMG by 60%. Gains 1 “Core Resonance” at the end of Saber’s turn.
- E2: The Sealed Round Table: Each “Core Resonance” gained allows Saber’s DMG to ignore 1% of the target’s DEF (up to 15 stacks). When triggering the “Core Resonance’s” Skill multiplier effect, each point additionally increases the Skill’s DMG multiplier by 7%. This Eidolon significantly boosts her damage against high-DEF enemies.
- E3: The Fabled Fifteen Centuries: Increases Ultimate and Basic ATK levels.
- E4: The Wondrous Fourteen Nights: Increases Saber’s Wind RES PEN by 8%. After using Ultimate, increases Wind RES PEN by 4% (stackable up to 3 times). This further enhances her damage output against Wind-weak enemies.
- E5: The Dreamed Utopian Dawn: Increases Skill and Talent levels.
- E6: The Long Fated Night: Wind RES PEN of Ultimate DMG increases by 20%. Increases the max overflow Energy storage cap of Talent “Blessing of the Lake” to 200 points. When using Ultimate for the first time after entering battle, regenerates a fixed 300 Energy for Saber. This effect can be triggered every 3 Ultimate uses. This E6 offers massive ultimate uptime and damage potential, especially for dedicated collectors.
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V2-V6 Adjustment Summary: Refining the Blade
Recent adjustments to Saber’s kit show a focus on mechanical optimization and rotation fluidity:
- V6 Adjustments: Her Ultimate “Excalibur” now applies Weaken (a total of 60 Weaken points) to all enemies with its initial hit and bouncing damage. This is a significant change from the original Break effect, emphasizing a different kind of debuff.
- V5 Adjustments: Her Talent now immediately restores Energy to 60% if it’s below that at the start of battle (previously 40% → 60%). E6 also saw an increase in the max overflow Energy storage cap.
- V2-V4 Adjustments: Included tweaks to base stats (HP decrease, ATK/DEF increase), improved passive DMG increase from allies’ Ultimates (40% → 60%), adjusted Energy restoration from Core Resonance (10 → 8), and significant reworks to T3 (gains CRIT DMG per Core Resonance) and E2 (DEF Ignore and Skill multiplier). E6’s Energy restoration after the first Ultimate was also adjusted to trigger more frequently.
These adjustments generally present a minor buff focusing on mechanical enhancement, making her rotations smoother and increasing the value of her E6 for high spenders and collectors.
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Conclusion: A Must-Pull for Break Enthusiasts?
Saber is shaping up to be a powerful addition to the Honkai: Star Rail roster, particularly for those who enjoy a Break Damage-focused playstyle. With her strong damage numbers, unique resource management, and excellent synergy with characters like Ruan Mei, she’s definitely a character to watch.
A crucial heads-up for Pioneers: Saber, being a collaboration character, will not be rerun! This means you’ll only have one opportunity to obtain her and her Eidolons. So, if you’re eyeing her for your team, start saving those Stellar Jades